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I actually remember back when I was implementing this tool in its first iteration I tried to run it with go routines in multiple threads but the result was actually slower than a single thread.
Maybe that changed with all the changes in between, and I'm not entirely sure but I believe I've had an HDD back then, no SSD. So it may be worth trying and benchmarking it first before building a solid solution.
This is a feature request.
For large projects, checking in multiple threads could parallelize the I/O and processing time, hopefully yielding better performance.
Also, it should be worht to provide an option flag to control the number of threads used.
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