Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix Pedestrians colision/DeathAnim Gen3 #7666

Open
Madecu opened this issue May 16, 2024 · 1 comment
Open

Fix Pedestrians colision/DeathAnim Gen3 #7666

Madecu opened this issue May 16, 2024 · 1 comment
Assignees

Comments

@Madecu
Copy link
Contributor

Madecu commented May 16, 2024

Gen3 pedestrians have no DeathAnim yet, first we must modify the BP_walker, so that it can pick different animation sets depending on it's generation

Image

@DnDare
Copy link

DnDare commented May 19, 2024

We'd try to retarget GEN2 DeathAnimations to GEN3 skeletal definition, UE5 retargeting tools have evolved since UE4.
*Whisfull thinking, Maybe, just retargeting would be enough, without modifying BP_Walker. We have to research

@DnDare DnDare changed the title Fix Pedestrians colision Gen3 Fix Pedestrians colision/DeathAnim Gen3 May 29, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
Status: Todo
Development

No branches or pull requests

3 participants