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Adding set target to a unit you are about to attack, releases the projectile before the target is inside attack range. Looks true for pretty much any unit ive tried it with so far so seems global. This makes you add range and get a huge advantage of firing first, especially noticeable in air to air combat where your missile already hit before enemy can release its.
Now there seems like 'f-move' also does this but not to the same extent, it also releases the projectile before a target is in attack range, but the set target does it way more efficiently.
Units that benefit a lot from this is any unit really that isnt laser and retreats against an enemy or has an enemy engaging you. You can get more shots in before the target is even close to attacking you.
Description
Adding set target to a unit you are about to attack, releases the projectile before the target is inside attack range. Looks true for pretty much any unit ive tried it with so far so seems global. This makes you add range and get a huge advantage of firing first, especially noticeable in air to air combat where your missile already hit before enemy can release its.
https://i.imgur.com/Tq7NbYI.png
https://i.imgur.com/KZGlV8Z.png
(this was move vs move+set target)
Now there seems like 'f-move' also does this but not to the same extent, it also releases the projectile before a target is in attack range, but the set target does it way more efficiently.
Units that benefit a lot from this is any unit really that isnt laser and retreats against an enemy or has an enemy engaging you. You can get more shots in before the target is even close to attacking you.
Janus:
https://i.imgur.com/RfbpDBj.png
https://i.imgur.com/PaGweiT.png
Its possible for the projectiles to do no dmg because the fuel runs out.
The slower the projectiles the more funky behaviour:
Rocko vs any super fast unit: https://i.imgur.com/XVeNYf0.png
Sometimes even releasing the projectile in the other direction.
Expected Behaviour
Fire projectile when target is in range.
Actual Behaviour
Set target somehow overrides the attack range and focus on prediction instead.
Reproduction steps
Set target on units you wanna add range towards.
Other
No response
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