Skip to content

Latest commit

 

History

History
94 lines (87 loc) · 3.96 KB

CHANGELOG.rst

File metadata and controls

94 lines (87 loc) · 3.96 KB

3.0

  • Widescreen UI, HUD and FOV modes.
  • New warmup system - wait for all players to ready up.
  • Match referees promoted by admin or a popular vote.
  • Match pause and timeouts.
  • Unlagged CJK Instagib mode mimicking CJK mod mechanics.
  • Last Man Standing gametype (11).
  • Speed and movement crosshair indicators.
  • Smooth camera enabled by default.
  • Macro scan preventing kick script and other unfair binds.
  • Anti-warp system detecting or preventing warping.
  • More cheats blocked serverside.
  • Spectator mode unlocking camera angles when following a player.
  • Fast demo seeking with handy bindings.
  • Lower CPU load on both server and client.
  • Increased map and model limit in menus.
  • Game modes organized in directories.
  • Vampiric damage game modes.
  • Automatically record demo and screenshot from a match.
  • New opaque "dot" crosshair.
  • A setting to make players pass through their teammates.
  • A setting to allow pushing and pulling pickup items.
  • A setting to make jump height independent of FPS.
  • Fix for player connecting to a team gametype server causing lag.
  • Fix for UI model selector going out of sync.
  • Fix for the infamous player ghosting bug aka skin bug.
  • Fix for flag not returning to base when falling to void on some maps.
  • Fixes for multiple bugs when playing on a server with high uptime.
  • Fixes many more issues.

2.0

  • Unlagged Disruptor hit detection - lag compensation technique that allows playing instagib comfortably even with very high ping.
  • New votes: Shuffle and Poll.
  • Voting: callvote cooldown, ability to change vote.
  • Callvote menu: Rules section, maps section: select from server maps rather than your own; download icon next to maps you're missing.
  • 4 force kick effects to choose from: no effect, basejk, no damage, league mod.
  • Crosshair: cg_crosshairColor, new "dot" crosshair (9).
  • Ingame "Message of the Day", can be seen from ingame about menu.
  • Fixed various issues with servers running for a few days or more.
  • "players" game console command prints basic information about players and their fps and packets.
  • Set original (97) FOV limit for all players with dmflags 16.
  • Polished Clan Arena gametype and other previous features.
  • Bug fixes and performance improvements - notably faster map restart.

1.0

  • Clan Arena gametype.
  • Votable game modes configured by server admin.
  • Transparent duels - dueling players don't collide with others.
  • Private duels - makes other players invisible (JK2MV 1.2+ servers).
  • FPS-independent camera (cg_camerafps).
  • Support for ent's "Jedi Knight Rewards 2.0".
  • Voting: human-readable Gametype, Match Mode, Capturelimit.
  • Improved logging: consistent format, timestamps, up to 4 logfiles with events customizable by bitmask cvars.
  • Server commands: (un)lockteam, announce, say, tell, mode.
  • cg_followKiller, cg_followPowerup, cg_drawTimer 2 (count down), cg_darkenDeadBodies, cg_drawClock, cg_duelGlow, cg_chatBeep, cg_privateDuel, cg_camerafps - most available in setup menu.
  • g_instagib, g_spawnWeapons, g_spawnItems, g_infiniteAmmo, g_logFilter, g_consoleFilter, g_consoleFilter, g_modeDefault.
  • League mod compatibility dmflag.
  • Removed hi-res fonts as they are part of JK2MV now.
  • Exploits blocked: speed hack, health reading, saber stealing, charged jump.
  • Bugs fixed: glowing weapon, broken ydfa, rocket lock bug, saber lock bug, invisible saber, saber flying through the map on respawn, forcefield warping, 3-player duel and more.

Alpha

  • End-game statistics tuned for gametype.
  • Detailed scoreboard tuned for gametype.
  • Damage plums.
  • Voting: No Kicks / With Kicks, Remove (removes to spectator), Teamsize, Roundlimit.
  • Red Rover gametype.
  • Smart follow button (+use).
  • High resolution fonts.
  • Smart name matching in game commands (tell, remove etc).
  • /players client console command
  • g_damagePlums, g_restrictChat, g_spawnShield, g_allowVote (uses bitmask now), teamsize, roundlimit, g_roundWarmup, g_teamsizeMin.
  • Multiple bug fixes, optimizations and adjustments.