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Creature formations point1 & point2 #29950

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Naddley opened this issue May 1, 2024 · 0 comments
Open

Creature formations point1 & point2 #29950

Naddley opened this issue May 1, 2024 · 0 comments

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@Naddley
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Naddley commented May 1, 2024

Description

point1 and point2 set in creature_formations seems to gettin ignored/reset after reaching the first nodeId

example formation: leaderGUID: 395362 (formation in Scarlet Halls Dungeon)

Expected behaviour

creatures (formation members) should keep the angle from nodeId path set by point1 and point2

Steps to reproduce the problem

  1. create a waypoint_path for a creature
  2. set them to a formation
  3. set point1 and point2
  4. angle resets after reaching the first node

Branch

master

TC rev. hash/commit

TrinityCore rev. a39d0db

Operating system

Win 10

Custom changes

None

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