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CONTRIBUTING.md

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How to contribute to CPU-X

CPU-X is mainly developed by TheTumultuousUnicornOfDarkness, but contributors are welcome!

Here is some things to be involved.

Translate

If you want to translate CPU-X in your native tongue, please visit the Weblate page.

Update databases

When new CPUs are out, we need to add them in databases. You can find databases here. Also, please note CPU codenames are defined in libcpuid.
Dumps can be found on InstLatx64 website. Latest dumps can be found on this Git mirror.

Develop

CPU-X is written in C++ and uses the CMake build system.

First of all, if you are interested to modify CPU-X source code, take a look at how to manually build CPU-X.

Source files

The file structure in the src directory is the following:

  1. CPU-X core, where data are gathered:
    • core.cpp
    • core.hpp
    • daemon_client.cpp
    • daemon_client.hpp
    • daemon.h
    • databases.h
    • data.cpp
    • data.hpp
    • logger.cpp
    • logger.hpp
    • main.cpp
    • opencl_ext.h
    • options.cpp
    • options.hpp
    • util.cpp
    • util.hpp
  2. CPU-X daemon, doing operations that require privileges:
    • daemon.h
    • daemon_server.cpp
    • daemon_server.hpp
  3. External projects, modified to be integrated within CPU-X (optional):
    • bandwidth
    • dmidecode
  4. User interfaces (optional):
    • gui_gtk.cpp
    • gui_gtk.hpp
    • tui_ncurses.cpp
    • tui_ncurses.hpp

Add new labels

Adding new labels to CPU-X is a little bit complex, but don't worry: this sub-section explains how to achieve that.
⚠️ Note: this guide does not explain how to add a new tab.

1. In core

  • First of all, you need to add a new Label object in struct Data in data.hpp file. Example to add kernel in Data::System::OperatingSystem:
    Label kernel {_("Kernel")};
    {_("Kernel")} is the name of the label (which may be translated).
  • Set the label value in core.cpp, in the appropriate function. You need to store label value in value field, like this:
    data.system.os.kernel.value = "XXX";
    💡 fill_labels() and do_refresh() are the calling functions.
  • Finally, in data.cpp file, print the label in the appropriate operator<< overload.

2. In NCurses TUI

You may need to adapt tui_ncurses.cpp. To print text on screen, mvwprintwc() and mvwprintw2c() functions are used.

mvwprintw2c(win, LINE_1, SizeInfo::tb, "%13s", "%s", data.system.os.kernel);

In this example, it will display content of data.system.os.kernel at LINE_1, with label name on the left side.

3. In GTK+ 3 GUI

You need to use Glade to edit UI. The UI file in under data/ (e.g. cpu-x-gtk-3.12.ui).

Two labels must be created at least:

  • one label to display the label name, with an ID like TAB_labNEWLABEL ;
  • a second label to display the label value, with an ID like TAB_valNEWLABEL.

Then labels are filled from gui_gtk.cpp file:

  • bind widget (from UI) to an object in get_widgets() ;
  • set label by using set_label_name_and_value() in the appropriate GtkData::gtab_XXX() method.

4. Verify

Build and run CPU-X. The software must not crash or freeze after these changes.

Please check all modes to avoid potential regressions:

$ cpu-x -Dv
$ cpu-x -Nv
$ cpu-x -Gv

If nothing is broken, congratulations! 🎉 You can open a new pull request.

Add new options

This section describe how to add a new option. You can take a look on this commit.

  1. src/options.hpp: add new option in class Options. Values are private: you need to define a public setter and getter.
  2. src/main.c:
    • in struct cpux_options[]: add a new line entry
    • in parse_arguments(): retrieve value for option
  3. data/io.github.thetumultuousunicornofdarkness.cpu-x.gschema.xml: add a new key
  4. data/cpu-x-gtk-3.12.ui: open UI file in Glade and change Settings window
  5. src/gui_gtk.hpp: add a new widget in struct GtkData
  6. src/gui_gtk.cpp:
    • get_widgets(): map UI widget to a C++ object
    • load_settings(): map setting to an option
    • bind_settings(): bind schema value to a C++ object
    • set_signals(): handle signal when value is changed by user (note: the "OK" button in Settings window is handled by this->validatebutton->signal_clicked().connect())
  7. Do something with your new option!

Things to do

  • A good starting point if you want to do stuff is to fix issues. One example: add proper CPU logos (as requested in #144).

  • Another point, if you have a lot of time to spare, is to create new user interfaces:

    • Qt5/Qt6 GUI can be appreciated by users using Qt-based desktop environnement (like KDE);
    • Cocoa GUI to port CPU-X on macOS (read #147, #56, #55 #35 and #33 for more details).
  • Also, feel free to improve existing stuff. For instance, databases are defined in a C header, but maybe there are better ways to store data.