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Restart song #14660
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Does that happen to you with a specific song or with all of them? |
I had and have the same problem, I could solved it but now I don't remember how I did it lmao. Btw in my case it happens in all songs. |
wtf |
Ok, try extracting a clean copy of Psych Engine into another separate folder and try that version |
By the way, if you have mods you should know that many mods lower than Psych Engine v0.7.3 usually cause errors/bugs/glitches or simply do not work in engine versions higher than v0.7.x |
Seriously, they can even make the songs themselves not work LOL |
alrighty sorry for the late response. I am the programmer for the mod and it is being developed in with haxe and a little bit of lua with psych engine 7.2h. Will this mean I have to move all of my code to the new version of psych engine? |
really not, i only think that maybe a lua script may be causing that 'cause resetState is being called but the playstate is destroyed wtf |
I really don't think it's necessary to move to v0.7.3, in fact this is just small additions and some bugfixes (but it brings with it some very annoying little problems in my experience :V) |
Describe your problem here.
Describe your bug here.
when I restart a song in psych engine it gives me this error. I am using haxeflixel in psych engine.
Command Prompt/Terminal logs (if existing)
flixel/FlxState.hx (line 176)
flixel/util/typeLimit/NextState.hx (line 69)
flixel/FlxGame.hx (line 631)
flixel/FlxGame.hx (line 727)
flixel/FlxGame.hx (line 680)
flixel/FlxGame.hx (line 559)
openfl/events/EventDispatcher.hx (line 426)
openfl/display/DisplayObject.hx (line 1398)
Uncaught Error: Attempting to resetState while the current state is destroyed
Please report this error to the GitHub page: https://github.com/ShadowMario/FNF-PsychEngine
Are you modding a build from source or with Lua?
Source
What is your build target?
Windows x64
Did you edit anything in this build? If so, mention or summarize your changes.
Freeplay, stages, characters, songs
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