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should maybe split it up to more labels? or load them over a few seconds?
There's now a workaround for Godot line break calculation being slow (so basically using super long lines that don't need as many line breaks to be calculated): #5046
The text was updated successfully, but these errors were encountered:
should maybe split it up to more labels? or load them over a few seconds?
There's now a workaround for Godot line break calculation being slow (so basically using super long lines that don't need as many line breaks to be calculated): #5046
The text was updated successfully, but these errors were encountered: