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unity #66

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Rick01Point opened this issue Aug 16, 2021 · 2 comments
Open

unity #66

Rick01Point opened this issue Aug 16, 2021 · 2 comments

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@Rick01Point
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How do I use it in unity?Can you give me some ideas!thanks!!!0.0

@marvpaul
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marvpaul commented Sep 27, 2022

This project is written in JS and GLSL, you need to convert it into C# and HLSL in order to use it in Unity. Basically the fluid simulation uses multiple shader passes you need to implement in Unity and store the results in RenderTextures.

@MiracleCK
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MiracleCK commented Sep 27, 2022 via email

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3 participants