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I have issues with indirect drawing. I've done some tests:
Desktop:
- Direct: OK
- Indirect: OK
Android:
- Direct: OK
- Android: Indirect - no draw and no error.
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I'm using MonoGame Compute fork 3.8.3 https://github.com/cpt-max/MonoGame
I have issues with indirect drawing. I've done some tests:
Desktop:
- Direct: OK
- Indirect: OK
Android:
- Direct: OK
- Android: Indirect - no draw and no error.
The code is pretty simple:
If I replace DrawInstancedPrimitivesIndirect() by DrawInstancedPrimitives() it works.
There is some Android examples of compute shaders but there is no indirect drawing.
https://github.com/cpt-max/MonoGame-Shader-Samples-Mobile
I've opened an issue cpt-max#4 but maybe someone knows how to deal with it
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