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[Feature] Ability to install from .ckan file for ConsoleUI #4084
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Try Edit: |
I tried both
Setting the instance from the command like this way looks like it worked. |
@wright You missed the |
Thanks! There is some progress. It runs if I give it an absolute path to the .ckan file. But, it complains about unsatisfied dependencies and the two suggested workarounds don't seem to do anything:
CKAN update` says that everything is up to date. |
Try updating your compatibility to match what the modpack file says in the |
The mod pack says:
I updated the compatibility in CKAN to list 1.12.5.3190 (as suggested in the drop down box, although it displays after adding it as 1.12.5.319) and 1.12.5 (manually), and got the same result. |
That's very odd, since AT-Utils apparently only goes up to 1.10, so it wouldn't normally be installable in the original copy of hte game with those settings. Maybe the mod was installed via the checkbox in the Versions tab to override the compatibility? |
I'm not sure, I did not generate the mod list. I would expect |
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Is there a way to skip dependencies? |
No. Going by AT-Utils' compatibility, you could try this instead:
|
That worked to get passed the AT-Utils problem, but it failed on another dependency. Thanks for the many suggestions, but I think that my bad example .ckan file is obscuring the actual issue: the ConsoleUI does not support importing a mod list from an exported .ckan file. The command line process (even if it worked with a good .ckan file) is not the ideal user experience, and it is currently the only option available for MacOS KSP CKAN users. It might save a lot of exasperation if the ConsoleUI could be expanded to:
Check Boxes could be added near the file name prompt for options such as |
Don't worry, nothing's being obscured; this issue is still a marker for adding that feature to ConsoleUI. I'm just trying to provide workarounds to get you going while the functionality does not exist. |
I appreciate your help. I am going to give up on this particular .ckan file. |
Is there an existing issue for this?
Operating System
Macos
CKAN Version
v1.34.4
Games
KSP 1
Game Version
1.12.5
Did you make any manual changes to your game folder (i.e., not via CKAN)?
No changes.
Describe the bug
Macos can run only the text version of CKAN. The text version can export a mod list as a .ckan file, but cannot import it.
Steps to reproduce
Start CKAN, press f10, no import menu item exists.
Relevant log output
No response
The text was updated successfully, but these errors were encountered: