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v1.3.25 Release To Do List #349

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DarthFutuza opened this issue Aug 3, 2022 · 0 comments
Open
1 of 30 tasks

v1.3.25 Release To Do List #349

DarthFutuza opened this issue Aug 3, 2022 · 0 comments
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enhancement Improve or expand on the game. patch This is a patch checklist.

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@DarthFutuza
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DarthFutuza commented Aug 3, 2022

Changes to be in v1.3.25

New Features and QoL Improvements

  • Display shop timer in shop UI so user's can tell when the shop is about to refresh.
  • The current item selected in the shop is deselected 300 ms before refresh occurs to prevent buying the wrong thing.
  • Reimplement Buyback, there were several problems in the original implementation but the idea is probably still okay. See: Full Sellback #271
  • Weapon firemode descriptions include ammo type #354
  • Launcher firemodes point the weapon upwards, but the projectile still fires straight
  • Can't view inventory item details from shop menu, only shop item details (future)
  • splash damage that can only hit a certain number of targets and plays an effect between damage location and target (Doom BFG-esque, but with line effect)
  • Chain lightning/chain effects for ammo (related to above).
  • New shield colors (RGB?) and shield color change depending on how low shields are (maybe flicker-effect?)
  • Additional overheating effects: red barrels and steam noise from rainy environments when overheated
  • Attempt to do overheat efx by drawing a bezier
  • Improved ammo overrides (for example allow overriding shots per clip, or overheating properties)
  • Allow hold-to-crouch to un-crouch the character (when released) when crouch is toggled on. #357
  • IR-5 Blasters: New icons, texture & shader
  • Grenades are spinning when they're on the ground and no longer bouncing, check last bounce height if less than 1, stop bounce?
  • FL_BUSYMODE enabled for players who have menus like inventory, or esc menu open, or are hacking or playing slice.
  • add lua commands for checking the players model, gender, etc.
  • New ammo/ammo box icons

Map Changes

  • A new map?

Bug Fixes and Balance Changes

  • Vendors initially t-pose after new round on the same map begins (map_restart), they are also vulnerable at this point.
  • Armor doesn't get removed after map_restart #335
  • Players are sometimes joining with bugged out models with armor apparently equipped and bugged out animations. Probably caused by above and only during map_restarts/vid restarts.
  • Spectators visible while connecting?
  • Kelsh armor still needs icons
  • Ammo items need icons #356
  • jetpack_test (rockettrooper jetpack) needs its own icon
  • Galinolo Mk2 armor clips with legs (turn off upper legs/hips despite being torso armor?)
  • bountyhunter2 (Galinolo) armor is segmented a bit weird, helmet should probably keep head/neck as it does not have one itself. Revisit model.
  • you can do a melee kick to cancel a knockdown
  • in game server list doesn't properly work when attempting to sort list by version
@DarthFutuza DarthFutuza added this to the Versus Revision 1.4 milestone Aug 3, 2022
@DarthFutuza DarthFutuza pinned this issue Aug 3, 2022
@DarthFutuza DarthFutuza changed the title # Changes to be in v1.3.25 # v1.3.25 Release To Do List Aug 3, 2022
@DarthFutuza DarthFutuza added patch This is a patch checklist. enhancement Improve or expand on the game. and removed priority:medium labels Aug 9, 2022
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