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For example smoke grenades should continue sitting on the ground when they detonate as they are supposed to be continually releasing the smoke, but most grenades are exploding. It would be cool to have a "detonated" model that replaces the model in the exact same spot, for example trip mines that leave a charred and damaged shape that roughly looks like the trip mine (needs assets).
The text was updated successfully, but these errors were encountered:
For example smoke grenades should continue sitting on the ground when they detonate as they are supposed to be continually releasing the smoke, but most grenades are exploding. It would be cool to have a "detonated" model that replaces the model in the exact same spot, for example trip mines that leave a charred and damaged shape that roughly looks like the trip mine (needs assets).
The text was updated successfully, but these errors were encountered: