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Please list the needed asset files and their locations. #365

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Kirtai opened this issue May 3, 2020 · 3 comments
Open

Please list the needed asset files and their locations. #365

Kirtai opened this issue May 3, 2020 · 3 comments

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@Kirtai
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Kirtai commented May 3, 2020

Would it be possible to add a list of the needed asset files in the documentation?

I to make a package for my own machine and want to know exactly which files I need and where they should go.

@winterheart
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winterheart commented May 31, 2020

Hello.

There no documentations about this yet, but here quick reference:

You need systemshock executable and these directories:

  • shaders - copy from root directory of sources of Shockolate
  • res - place here files from original System Shock:
    ** data - here should be a lot of *.res and *.dat files Case insensitive.
    ** sound - two directories, genmidi and sblaster, which contains *.xmi files.

Please note, that you need resources from original CD version of System Shock (System Shock: Classic in Steam). Other versions, like System Shock: Enhanced Edition or old floppy version, are incompatible.

@Kirtai
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Kirtai commented May 31, 2020

Thank you, I have the GOG version of classic which comes with a CD image which should work.

So that's shaders and res in the root with data and sound under res?

I noticed a folder called GRAVIS under sound, is that not used?

@winterheart
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In sound directory you need at least one of genmidi or sblaster. gravis, as far as I know, Shockolate does not support yet.

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