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[Editor] Unable to save files on Windows XP #1

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ghost opened this issue Nov 5, 2018 · 2 comments
Open

[Editor] Unable to save files on Windows XP #1

ghost opened this issue Nov 5, 2018 · 2 comments
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bug Something isn't working help wanted Extra attention is needed WinXP

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@ghost
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ghost commented Nov 5, 2018

Unable to save any configs, scenes, scripts or any other files etc in Godot on Windows XP. The files have write permission. See attached picture:

godot_xp_bug

There's also some other errors in the console at the top, but being new to Godot I'm not sure what issues they'll cause, these errors did not appear in Windows 7.

@DNS DNS self-assigned this Nov 6, 2018
@DNS DNS added bug Something isn't working WinXP labels Nov 14, 2018
@DNS
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DNS commented Nov 14, 2018

I'm able to save the projects several times (using a new User other than Administrator), but it failed again after I closed and then reopen the editor.

It seems caused by godot failure to close the filehandle.

@ghost
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ghost commented Dec 11, 2018

I tested to see if it can handle File.open() when using the winxp export templates and it was able to save/load variables to/from a file as intended on an XP system.

So this issue only seems to affect using the editor on XP. Playing games and saving/loading inside them will work as intended.

@ghost ghost changed the title Unable to save files on Windows XP [Editor] Unable to save files on Windows XP Dec 11, 2018
@DNS DNS added the help wanted Extra attention is needed label Mar 16, 2019
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