new menus #40
Labels
C: usability
category: usability
M: assets
module: assets
P: help wanted
priority: help wanted
P: high
priority: high
S: open
status: open
T: new feature
type: new feature
Projects
can probably mirror/duplicate the regular vs ingame menus.
we should probably just remove the "ingame" distinction entirely.
The text was updated successfully, but these errors were encountered: