McAfee blocking my game from launching, won't stop putting it in quarantine. (Bleeding Edge) #781
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Issue needs to be replicated by BepInEx dev
What happened?
I installed Bleeding Edge from this link: https://builds.bepinex.dev/projects/bepinex_be
I wanted to play Digimon World: Next Order with some mods, so I followed a tutorial on how to install it and it said it requires BepInEx Bleeding Edge. I promptly installed the one labeled "BepInEx Unity (IL2CPP) for Windows (x64) games" under artifact #688.
I got everything set up, but whenever I launch my game, McAfee shoves the modded UnityEngine.CoreModule.dll into quarantine for being a "threat."
I'm no good at analyzing source code, and I do tend to be a little paranoid with technology, so I was hesitant to unquarantine the file at first, but after looking online for a bit, I decided I was definitely just being paranoid and it was indeed a false positive. So I unquarantine the file because I want to play Next Order again, but guess what? McAfee just shoves it right back into quarantine. Every time. I don't know how to make it stop, nor how to uninstall Bleeding edge if push comes to shove.
I guess this is more of a McAfee troubleshoot, but my pea brain thought it would be a good idea to ask here. Apologies if I can't be helped, I'm hopeless at tech sometimes. :'D
Also, apologies if I don't respond right away, I sometimes forget about posts like this on top of being a college student (although it's the weekend as of the time I'm writing this, so class won't be an issue).
BepInEx Distribution
Bleeding Edge from BepisBuilds
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Environment
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