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Arnold MtlX Standard Surface not translating correctly #1897

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TomMinor opened this issue Apr 3, 2024 · 1 comment
Open

Arnold MtlX Standard Surface not translating correctly #1897

TomMinor opened this issue Apr 3, 2024 · 1 comment
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bug Something isn't working

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@TomMinor
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TomMinor commented Apr 3, 2024

Describe the bug

  • The attached usda contains a grid with an arnold standard surface applied, when rendered through kick it works as expected, but in Solaris (and Husk) I get a default shader (or a black render). For sanity checking purposes, I've also added a sphere with a regular mtlx standard surface applied (this renders correctly)

To Reproduce
Create an Arnold standard surface material in a USD MaterialX Builder in Solaris:
image

Screenshots
Expected (kick render):
image

Husk render:
image

Used Software Versions

  • Arnold: 7.3.1 (HtoA 6.3.1.0)
  • OS: Windows, Linux

Additional context
Add any other context about the problem here.

@TomMinor TomMinor added the bug Something isn't working label Apr 3, 2024
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Issue synced internally to ARNOLD-14911

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