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usd procedural does not bind materials to instances #1527

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xsisupport opened this issue May 10, 2023 · 1 comment
Open

usd procedural does not bind materials to instances #1527

xsisupport opened this issue May 10, 2023 · 1 comment
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bug Something isn't working user Reported by a user

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@xsisupport
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Describe the bug
When I try to load a layered USD file with materials and material assingments which looks like this:

#usda 1.0
(
    endTimeCode = 100
    framesPerSecond = 24
    metersPerUnit = 1
    startTimeCode = 1
subLayers= [
@./domelight1.usd@,
@./layerTest_materialassing.usda@,
@./layerTest_materiallib.usda@,
@./layerTest_boxes.usda@
    ]
    timeCodesPerSecond = 24
    upAxis = "Y"
)

In Maya with MtoA 5.3.1, the light works, the boxes are animated, but the shaders are not applied.
Same file renders fine in Houdini with Arnold/Solaris.

To Reproduce
layers (1).zip

Expected behavior
A clear and concise description of what you expected to happen.

Screenshots
layertest
layertestHoudini

@xsisupport xsisupport added the bug Something isn't working label May 10, 2023
@autodesk-oss-arnold-bot
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Issue synced internally to ARNOLD-13545

@compso compso added the user Reported by a user label May 12, 2023
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Labels
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